totallynotkelsey replied to your photo:Anyway, besides having my ideas stolen, I shall…
“Theoretically half-British” is probably the best compliment I’ve ever received! :]
That’s from a legit Brit too! I’m smooth like that you see.
totallynotkelsey replied to your photo:Anyway, besides having my ideas stolen, I shall…
“Theoretically half-British” is probably the best compliment I’ve ever received! :]
That’s from a legit Brit too! I’m smooth like that you see.
Anyway, besides having my ideas stolen, I shall present you with my new percentage-based crushes:
We’ve fixed a few issues that were making “Tumblr crushes” less fun than they should be:
1)
Once you’ve liked a few hundred posts, your Crushes rarely change.Now they’re pulled from your recent activity, so you can see where your love is going right this second.
2)
Crushes only count Likes, and don’t factor in Reblogs.Now they include both!
3)
The total counts don’t give context to all the other blogs you follow.The counts now show the percentage of your attention that you’re giving your crushes. (Out of everyone you Like and Reblog!)
4)
Calculating crushes kills our databases.Crushes now run on an asynchronous queue that refreshes every 12 hours.
You have got to be kidding me.
I recommended all of these changes to crushes ages ago and brought it up in a conversation with KG one time. Ask her yourself if you don’t believe me.
Damn them for stealing all my good ideas! Tags in dashboard, replies, built-in FormSpring and now this. Plus the many bugs I’ve found with Tumblr, I swear they should hire me pronto.
The only difference with my recommendation was to enable users to view crushes by counts and by percentages by rolling their mouse over or by toggling a radio button or something. The codebase was already there so they might as well provide fellow Tumblr users with options.
Is it worth reading, especially since a movie based on the series is on its way?
Not that I want to just jump on the Scott Pilgrim bandwagon but I’ve seen a huge growing interest about this series since the announcement of the movie, although I’ve never been that big a fan of comic books (I prefer manga) and I honestly can’t remember the last comic book I read (I ironically loved Captain America till he died in vol.5 #25 and I did enjoy Marvel’s Civil War saga).
From what I’ve seen it looks quirky but would it appeal to someone like me?
Mad Catz EVO Championship Golden Stick
“In support of EVO’s spirit of top-level competitive play, Mad Catz® will contribute to the Super Street Fighter IV cash prize and produce a super-limited run of exclusive Tournament Edition “golden sticks” to be awarded as prizes to the top eight competitors in the Super Street Fighter IV tournament. The only way to get one of these sticks is to place in the top eight, so practice up!”
—
If only I was one of the top eight players in the world :(
Two Street Fighter/Tekken crossovers revealed
Street Fighter creator Yoshinori Ono and Tekken series director Katsuhiro Harada got together at this year’s San Diego Comic-Con to deliver the news that fighting game fans have been waiting just over 15 years for.
Tom, Casey, Jamie. OMG #NERDBONER
I was sad enough to be watching a Capcom Comic-Con live stream last night when this trailer came on. They even shared some gameplay footage with us which rocks.
Oh, and for those who can’t manage six button games there’s Tekken X Street Fighter in simultaneous development by Namco too (presumably on the Tekken 6 engine). Dropping Street Fighter’s six-button characters down to four-button has been done on several occasions (minus the sidestep). What will be interesting is how they incorporate Tekken’s four-button and sidestepping characters into a 2.5D environment.
Looks promising!
On top of this announcement we have a re-release of Street Fighter III: 3rd Strike with online play and potentially some reworked mechanics and visuals, PLUS we still have Marvel vs Capcom 3 on it’s way. And that’s just Capcom, don’t forget all the other projects on the way.
Here’s a list of all the fighting games in the works right now:
I’m so happy to see the fighting genre booming once again.
A faulty network switch is causing severe performance issues this morning. We’re working with our datacenter to get it replaced as quickly as possible.
We’re incredibly sorry for the trouble, and appreciate your patience.
Tha…
…nk…
… yo…
…u.